
Will you survive to build a flare so you can get out of the jungle for good? or will you choose to stay? or will you die off against the harsh hazards within the jungle. Make your way through the ages, up to the electrical age unlocking new recipes, weapons, and methods along the way. You start in the Stone Age, working your way to survive against the cold and the jungle animals. RWG is changed to generate Lush Jungle and new Prefabs. The mod focuses on Survival against the Elements, Exploration, and Building. Keeping warm an important survival element. It changes many aspects of 7 Days to Die. Repair Kit Recipe added for use in repairing electrical age weapons.ħ Days to Survive is an Overhaul Mod for 7 Daysto Die. Core Temp is displayed all the time in HUD Above Stamina De-buff causes 1 stamina removal every second.


Added Cold Modifier from Core Temp 45F and lower, stacks with Hypothermia/Frostbite. Rains properly now (wasn't raining before) Claw Hammer recipe moved from workbench to players crafting grid Blueberries now give 10% chance of Dysentery 1 just like the other fruits Minor Bug Fixes and Improvements - Current version 1.0.1 for Alpha 15.1 Patch Notes:
